
All Golds - Betsonia
All Golds - Dante Flats
All Golds - Winterbale
All Golds - Black Shores & Umbria
PLAY Crush the Castle: Players Pack

PLAY Bomb Escape 3
Bomb Escape 3 - Walkthrough
In this game, you will have to defuse the bomb by finding objects, clues and using them accordingly to escape from the house.
Click on the black& white wall picture found on the right side wall.
Click on a key which is in the form of an earring found on the wall picture.
The key is added to the inventory panel.
Come back and click on the television stand.
Take the key from the inventory panel and use it to unlock the left rack.
The rack opens and reveals three pieces of a wall picture.
Come back and click on the wall picture found on the right side of the television.
Take the pieces of wall picture from the inventory panel and fix it in the missing portion of the wall picture.
Come back and click on the clock which is at the direct view.
Again click on the clock to open it.
The clock opens and reveals a key.
Add the key to the inventory panel.
Come back and click on the cupboard found on the left side portion.
Take the key from the inventory panel and use it to unlock the last rack of the cupboard.
The rack opens and reveals the power cable.
Add the power cable to the inventory panel.
Click on the lap top found on the top of the same cupboard.
Click on the power button of the lap top.
It shows ‘low battery’. It indicates that the lap top needs external power supply.
Come back and take the power cable from the inventory panel.
Connect the lap top to the power cable.
As you join the power cable with the lap top, connect the power cable with the plug point.
Turn the switch on and come back.
Now the lap top regains its working condition.
Come back and click on the clock which is at the direct view.
The clock shows 12:25. Note down the timing of the clock.
Come back and click on the lap top.
Again click on the lap top and then click on the number pad of the lap top.
Use the clock timing 1225 as password.
Press the numbers 1225 and then press enter button.
As you give the password correctly, the folders on the desktop are visible.
Click on the middle folder to open it.
The folder contains one note pad file
Click on the note pad file to open it.
As you open the note pad file, a hint to defuse the bomb gets revealed.
In the hint, it is mentioned that you need to add the numbers which are found in the wall pictures.
Come back twice and click on the wall picture found next to the black & white wall picture on the right side wall.
The wall picture contains four faces. In one of the face, the eyes are closed.
Click on the eye region to open it.
As you click, the eye gets opened and unlocks the secret locker which is found underneath the same wall picture.
Click on the revealed locker to open it.
As you open, a key gets revealed.
Add the key to the inventory panel.
Come back and click on the cupboard found on the right side portion of the room.
Take the key from the inventory panel and use it to unlock the last rack of the cupboard.
The rack opens and reveals a screw driver and cutting pliers.
Add the screw driver and cutting pliers to the inventory panel.
Come back and go to the right side.
Click on the fuse box found above the exit door.
Take the screw driver from the inventory panel and use it to unlock the fuse box.
Open the fuse box and take the cutting pliers from the inventory panel.
Use the cutting pliers to disconnect the wires.
Come back and go to the left side.
Click on the door found near the right side portion.
Get into the bath room and move away from the screen.
Click on the bath tub twice to have a closer look.
A key is visible in the bath tub.
Add the key to the inventory panel.
Remember! If you haven’t disconnected the wires, don’t try to pick the key, as otherwise you will lose the life.
Come back twice and click on the shelf which is at a direct view.
Pick the acid bottle from the middle shelf.
The acid bottle is added to the inventory panel.
Come out of the bath room and click on the door found next to the television stand.
Take the key from the inventory panel and use it to open the door.
Get into the room and click on the cupboard where the mirror-stand is found.
Open lower most rack on the right side of the cupboard and pick up the tape.
The tape is added to the inventory panel.
If you haven’t used the lap top and lamp before disconnecting the power, the tape has to be used to connect the wires.
Come back to the main view and go to right side.
Click on the fuse box and take the tape from the inventory panel.
Use the tape to connect the disconnected wires.
Come back and go to the left side.
Click on the lamp found near the television.
Turn on the lamp.
The lamp’s brightness reveals a set of numbers’1556’.
Note down the numbers.
Get into the bed room and click on the stand where the mirror is found.
Click on the left-side first rack of the stand.
Use the numbers’1556’ to unlock it.
The rack opens and reveals a key.
Add the key to the inventory panel.
Come back twice and click on the carpet found on the floor.
As you click the carpet, it moves and reveals a locker.
Take the key from the inventory panel and use it to open the locker.
The locker opens and reveals a statue.
Click on the statue and take the acid bottle from the inventory panel.
Pour acid on the statue.
The statue melts and reveals the bomb.
Click on the bomb to know its status.
As you click the bomb, it gets activated and you should defuse it within five minutes.
As per the hint given in the lap top, you will have to add the years found in the wall pictures.
Come back to the main view and click on the wall picture found on the right side wall.
In the black & white wall picture, 1600 is written and in the other one 2007 is written.
Note down the years and come back to the main view.
Click on the wall picture found on the left side wall.
In the wall picture, 1980 is written.
Note down the year.
Now you will have to add the three years.
The addition of 1600+2007+1980 is 5587.
Note down the number ‘5587’.
Come back and get into the bed room.
Click on the locker found in the floor.
Click on the bomb and use the number ‘5587’ to defuse the bomb.
As you defuse the bomb, it reveals a key.
Add the key to the inventory panel.
Now you will have to escape from the house.
Come back to the main view and go to the right side.
Click on the door and take the key from the inventory panel.
Use the key to unlock the door.
That’s it! You have made an escape from the house.
Source

PLAY Volcano Escape
Volcano Escape - Walkthrough
1. Click the down arrow to enter the other room.
2. Click the down arrow once again to see a door.
3. Open the door and enter the bathroom.
4. Grab the stick/metal rod.
5. Go back two times. Then, go through the door.
6. Click the right arrow.
7. Go into the open door to the left.
8. Grab the small little key.
9. Go back two arrows.
10. Click the key in your inventory, then click the door to room 240 to unlock it.
11. Enter room 240.
12. Click the right arrow to find a pink bedroom.
13. Click under the left side of the bed and pick up the bed sheets.
14. Go into the balcony in that room.
15. Click the bed sheets then use it on the rails to make a rope.
16. You will move down.
17. Now click the arrow to enter.
18. Go through the door.
19. Open the door to the right and steal the handle.
20. Now, enter the bathroom (the door you just opened) and in the cupboard, grab the matches.
21. Come out from that room and enter the door to the left to enter the kitchen.
22. Open the top-left shelf and take the cat food.
23. Click the meal then click on the cat's plate to the right (green).
24. The cat will come, then take the cat.
25. Go back to the balcony.
26. Click the window (clicking the most right rail works too).
27. Click on the phone, you can't get it. Go back to the balcony, then use the stick on the balcony.
28. Return downstairs and go to room 240.
29. Use the handle on the door.
30. Enter, and talk to the girl, when she is talking, you'll see a note on the mirror. Take it by clicking it.
31. Go to the place where you found the key and click the up arrow. Now click the little machine.
32. Use the note, then read the code. Click the numbers in order, then click the button to the right. It will open.
33. Go there and you'll be on the roof.
34. Click on the rope/cord.
35. Then, use the matches on the box.
36. Go back where you used the stick on the phone.
37. Now, use the cord on the stick lying on the balcony.
38. Use the cat on the cord.
39. Then click go, and the cat will grab the phone.
40. Use the phone, it will make a call. Now click the mobile icon to deselect it.
41. Go to the roof again.
42. Congrats! You escaped the volcano!!
Source

PLAY Erzuroom Escape 3: Room Z
Erzuroom Escape 3: Room Z - Walkthrough
turn left at the first screen.
get the key from the cabinet.
there is a note in the cabinet too. (there is 1.3 and license plate)
turn left and enter the room.
open the drawer with the key and get the blue cable.
turn right and go down by using the ladders.
click on the flash light to see the coridors.
go ahead till you see the ledder which goes up.
click on the binoculars to see outside.
click on keft arrow till you see the car.
get the number "3541" from the car.
there was "1.3" on the yellow note.
take the first and the third numbers from the car's license plate.
this means "34"
this is the code for the pc.
turn on the pc in the blue room.
enter "34" for the code.
click on the "archive file" and then "the draw file"
this drawing is a hint.
enter the gey room.
take the mirror under the bed.
go back to the yellow room and go down again.
walk ahead to the binoculars point.
put the mirror in front of the bars.
the sun shine will come in the building.
turn back to the blue room.
there is a secret panel on the wall, at the left side of the world map, now.
get the "TG UNIT - PASSCARD" from the secret panel.
turn left twice and click the card on the "TG UNIT" machine.
the lock of the drawer will open and you will see a white machine in it.
put the blue cable on the machine. now we have to find the green cable.
there are also 4 buttons at the right side. these buttons for the C1 C2 C3 and C4 cabinets at the map screen.
check all the buttons and find the green button in the C2 cabinet.
press it.
go back to the buttons and check the c1-c2-c3-c4 cabinets again.
you will find a black key in the C3 cabinet.
go back the large machine at the map screen.
you will see yellow lights on the panel.
click on the yellow lights to see them closer.
there is "050" and "205" numbers at the both sides.
go back to the pc in the blue room.
click on the "C-game file."
you will see the number 050 and 205 again.
this is the hin for the yellow buttons.
blue 1: first line 7th row.
green 2: second line 14th row.
red 3: third line 4th row.
go back to the yellow buttons and press the buttons we found.
now you will find another secret cabinet on the map.
take the special glasses in it.
go back to the yellow room and go down to the dark corridors.
click on the flash light to see inside.
click on the special glasses. now you will see everywhere green.
go ahead twice. you will see a point on the left wall.
click on it and use the black key to open it.
get the green cable.
go back to the blue room, to the TG UNIT machine. and put the green cable to its place.
go back to the pc and click on the "archıve file" then "the automatic door file"
you will see the colors and the numbers:
blue 25
green 15
orange 40
go back to "TG UNIT" machine.
enter the numbers "25" "15" and "45" on the white machine and click on the arrow on it.
get the special item.
go back to the pc and open the "EXIT UNIT" file and choose "open"
go back once. you will see the door of the other machine is opened. (right side of the elevator)
put the specal item on the new machine we found.
you will see the words "exit door open".
click on the elevator door and escape.
Walkthrough by Ebru

PLAY Kafkamesto
Kafkamesto - Walkthrough
1.Pick up the case,give Frauline Burstner back her letters to the NO.6 mail box.Pick the phone,the talk to Frauline Burstner.Follow her to her room.Pick up a arm under her bed.Turn on the music,find your letter and out of her room.
2.Bring your knife and your work card to the office.Find the doctor appointment card,X-ray,and Herr Schmetterling's insurance quote.Go to the hospital,give the appointment card to the nurse.Give the X-ray to the doctor.Pick up the prescription on the table.
3.Give the insurance quote to Herr Schmetterling.Before you leave the bar,pick up the wine.Go to the pharmacy,give the prescription and the medicine bottle to the doctor.And use the medicine.
4.Bring the wine and the cup to the Otto's factory.Seek from the key hold,and talk to Melina.Give the cup to her,then keep it back.Talk to Otto,give the cup and the wine to him.Pick up the book,then leave.
5.Give the money to the assistance,she will bring you to see the advocate.Give the book to the advocate,pick up the letter.
From here,I don't know how to do next.I can't just take the train and leave,because the two men told me that that is not a right way to go to the Magistrate.And from Kafkamesto's note book,you can see he has many thing did not finish.Example:He has to meet his uncle Max and bring the story books to him.The story books are from the advocate's room.And you can pick up a sign from the pharmacy to Melina also.
In the first room take the letters from the night stand, the money from the closet the knife from the desk and the time card (the paper with the dots on it) in the drawer in the desk (its under the papers), and the bottle from under the bed. Look out the window. Click on the guys looking at you. There will be a knock on the door, open it and talk to the guys. (They said you have committed a crime and should go to the Magistrate. I havent been able to figure out what they are talking about). Leave room talk to whomever. go downstairs. put hanging phone back on hook, it will ring. pick it up... its your office telling you to go to work ASAP. before you leave the building go right towards the mailboxes and talk to the chick from apt 6. After she leaves go to her mailbox and take out the letter that is in there. Its addressed to Joseph but its for apt 9 which is your apt. Click on the upper right corner of letter and read it. Drop it after you read it cause you dont need it anymore. ( im guessing) now put the letters you got from your drawer in her mailbox and close it. You could have figured that out for yourself though.
leave. Outside you will find those guys again. talk to them again.. they will just remind you to go to the Magistrate and you tell yourself to find the Advocate. Go to the Castle. Its not hard to find. Once there the guard prohibits you to pass and tells you seek admittance to the law. (** very important*** The first time I tried to Bribe him with the money and he just took it and still didnt let me in. If you do this you will lose your money and will have to start from the beginning. This goes for anything else you try to give anyone else that you are not supposed to give. So becareful who you give what to or else its back to the beginning cause you will be stuck. THATS THE ONLY THING THAT THOUGHTLESS ABOUT THIS GAME) Back to game.
Go to your job. Look around for it. its a brown building on the right side of some street. Its the one with the big lobby. Ill leave that up to you to find. once in the lobby click on the time clock and use the time card. after you insert it you will be able to go into the middle double doors. from the balconys veiw, you will have to find your desk. (good luck, its there somewhere) Once at your desk read your journal. Its not that long. Take the appointment card towards the end of the journal. close journal. Take the yellow envolope. Now try to open the drawer on the right side. Its stuck. You need something to unjam it (Ill let you figure that part out. Not very hard to figure out ) after you open Take the ticket. Now open the left Drawer. Look through the folder. one section has some post cards and the other has some papers, one if which is your workers comp application. ( I left it because I dont know yet where to use it.) leave your work. Find the doctors office. (Again Ill leave the searching to you. its pretty tough to find but you will eventually). talk to the receptionist and give her your appointment card. Go see your doctor. He will ask you for your Xrays. Give him the yellow envolope and then he will give you a prescription. (Take it and leave Fast before he decides to cut you open or something... Scary place). Now you need to find the pharmacy. Give the Prescription to the Pharmasist and he will tell you that there have no more bottles to fill your order. Give him the bottle you took from the room. Take your pills. (havent figured out how to comsume them yet, if anyone does. let us know ) Before you leave the pharmacy take the Help wanted notice posted on the wall on the left. (you can use it later). Leave. Now you have to find the Factory if you havent yet. Once there click on the door in the background in the right. Take a peek through the keyhole. The boss is harrassing your girl! You get upset and he hears you and blocks your veiw. Leave to door and go to the left... Melina will be there. Talk to her. She is miserable and wants to leave that place. Give her the Help wanted notice and be amazed at her reply. Leave. Now lets go to find the Advocate. He is near the doctors office. Ring the bell when the girl comes she will say that the Advocate is busy and seeing him doesnt come cheap. Give her the money from your closet. She will now let you in. MONEY TALKS!!! Go in and see the fat blob. Talk to him... he will ask you if you have read any new books lately. (Im stuck here. someone previously posted that they had a book and gave it to him but he already read it. but I havent had any luck finding any books myself) You cant really do anything else here. Leave. Go back to your room and take the Mug from the back Bureau. Then take the small key on the window sill. (Its small but its there)
Now go to the trainstation (its near the Factory). Once there approach the window. The ticket guy will tell you that the train is about to leave and is out of tickets and slams the window shut in your face. Try to go through the turnstyle the guard will not allow you. Giving him the ticket you got from your desk at work wont work.
Good Luck. this is as far as I have been able to get. dont know what the key is for yet and I dont know where to get books from. Now that I have written this walkthrough I can get back to the game.
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